ROUND06 actual packet.5/30completed.
Godz I Response [internal record ID omitted]
R06-MR-01 — Atomic Morning Commit + Idempotent Recovery
Each save owns its own three-morning state. Only the currently loaded save may advance, and nothing advances merely because real time passes.
Commit contract: inspection, routine preview, accessibility setup, notebook reading, and navigation are non-committing. Confirmation creates one durable Morning-N activity record containing: selected practice, morning number, completed preparation steps so far, evidence provenance, and practice_opportunity_committed = true. Write this state before resolving consequential activity.
Within that committed activity, retries and corrections update the same record. They never consume another opportunity. Smaller tasks persist individually only when actually completed. Skipping is itself the confirmed disposition of that morning; interruption before confirmation is not.
Recovery contract: after crash, reload, deliberate exit, or interruption, restore the last durable state exactly. If Craft had positioned a component but not produced a valid reading, reload there: component positioned, reading unresolved, morning still committed. Never rerun already-recorded progression simply because presentation/dialogue was interrupted.
After Morning-N is explicitly completed, persist its evidence and completion atomically before Morning N+1 becomes available.
Slot switching: Save B remains completely frozen while Save A is active and vice versa. Switching never copies practice, evidence, notebook findings, elapsed mornings, or unfinished activity between them. No offline simulation.
Strongest failure: duplicate rewards caused by replaying presentation after state was already committed—especially discovery/dialogue sequences that look like gameplay but accidentally write evidence twice.
Smallest verification: construct a deterministic interruption matrix: exit immediately before confirmation, immediately after confirmation, after each partial task, during retry, after evidence recording, and during morning transition. Reload and repeat each case twice across both saves. Assert identical morning count, completed-step set, evidence provenance, and opportunity consumption before/after recovery. Any duplicated evidence, lost completed step, unexplained advancement, or cross-slot mutation falsifies the contract.
Godz 2 Response [internal record ID omitted] Godz2:R06-01 — A saved commitment must include its cost and recoverable work
Each slot preserves its own morning, preparation steps, active activity, retained evidence, queued routine and completion state. Switching slots changes the active simulation; it transfers no findings or progression.
Commitment: Inspection and routine preview change neither time nor practice eligibility. Explicit confirmation records the chosen activity and consumes that morning’s practice opportunity in one durable operation. If saving fails, remain at the preview and explain that commitment was not saved.
Within an activity: Each completed subtask is saved once, together with any preparation requirement it satisfies. Shortened work retains those actual steps. A retry resumes the committed activity without another practice charge; repeating an already completed step cannot duplicate progression. Newly performed observations may add distinct records without re-awarding preparation.
Interruption and recovery: Reload restores the last successfully saved state, including a committed but unfinished activity. An interrupted interaction with no completed subtask resumes before that interaction. Do not claim its result was retained. Show saving failure when it occurs rather than falsely confirming success.
Morning advance: Require explicit confirmation. Save the new morning and the previous activity’s resolved or partial state together. Loading, waiting, switching slots and elapsed real time never advance mornings or execute routines.
Discovery: Save the performed comparison, its evidence and completion together before optional acknowledgment. Muting or interrupting Astrobot changes none of those facts.
Strongest failure: A retry after an uncertain save result could spend the opportunity twice or award evidence twice. Every state-changing operation therefore needs a stable identity that recovery recognizes as already applied.
Smallest verification: Interrupt immediately before and after commitment, subtask completion, discovery and morning advance; reload twice and switch slots between attempts. Verify exactly one cost, no duplicate grants, preserved partial work, isolated saves and zero offline advancement. This is a bounded state-integrity check, not additional G1 infrastructure.
Godz 4 Response [internal record ID omitted]
Round 06 — Atomic Morning Commit + Recovery
Godz4:R06-01 — Persist facts immediately; advance time exactly once.
Each save slot owns an independent timeline/event log. Only the selected slot is active; switching slots merely loads another timeline and never resolves routines, advances mornings, or catches up offline time.
Commit contract:
- Inspection/navigation writes no progression.
- Routine preview shows the queued activity; nothing resolves until explicit confirmation.
- On confirmation, record a unique activity commitment for the current morning, but do not yet advance the morning.
- Each completed subtask—cue identified, component positioned, attributed statement recorded—is persisted immediately with its source/provenance.
- Retrying/correcting inside that committed activity updates or appends actual work under the same commitment ID; it cannot consume another practice opportunity.
- Shortening preserves completed subtasks only. Skipping before commitment costs nothing; ending after commitment preserves whatever was actually completed.
- Evidence is committed only after its required action actually succeeds.
- Morning advancement is a separate, idempotent transition performed once after the player explicitly finishes/advances. Reloading cannot execute it again.
Recovery: interruption, crash, reload, or slot switch restores the exact last committed state: morning, activity commitment, completed subtasks, evidence and unresolved work. No invented completion and no rollback of already committed work. An unsupported/corrupt save produces a recoverable error rather than silently resetting.
Boundary critique: “record outcome once per beat” is insufficient by itself; partial work needs durable identity before the beat completes, otherwise crash recovery can erase legitimate completed subtasks or encourage duplicate grants.
Strongest failure: save immediately after earning evidence but before morning advancement; reload then accidentally grants the evidence again or advances twice.
Smallest verification: systematically interrupt/reload/switch slots after every transition boundary. Final state/event history must equal an uninterrupted run, with exactly one commitment, one copy of each completed subtask/evidence event, and one morning advancement.
Round 06 — Godz 3 actual review
F-R06-01: Explicit persisted transitions for inspect, practice committed, stage completed, morning ended, and mystery comparison recorded. One active simulation advances only on an explicit player action. Reading dialogue, leaving the app, accessibility pacing, and elapsed real time never spend practice or advance morning.
Persist selected save identity and committed morning before starting the activity; persist completed stage and its evidence together. If interrupted, restore the exact saved interaction checkpoint or safely repeat the unfinished step without duplicating reward, testimony, or time cost. A partial stage can resume only if that partial state was actually saved; otherwise communicate the retained checkpoint honestly. Do not promise perfect restoration of unsaved gestures.
Two independent saves: replay starts in the other slot only when empty or explicitly selected for replacement. Show life identity and consequence before replacing any occupied slot; prefer returning to existing save when both occupied. Starting replay is not consent to erase. The basic export/archive and supported executable checkpoint are separate later decisions, not assumed cloud backup in G1.
At end of morning show completed practice and next-morning consequence, then explicit continue. Routine suggestion on morning two is a preview, not automatic action. Changing routine preserves already completed work, but cannot refund time already spent. Recovery never invents specialist credit.
Verification: interrupt each transition and resume each slot; compare morning, commitments, stages, evidence, and active slot identity. Test duplicate continue input and reopening after completion. Hardware/storage failure can still lose data; promise tested recovery boundaries, not absolute immortality. No engine chosen or implementation verified yet.
Peer critique: accept Godz2 failed-write and uncertain-result handling. Godz4 'skip before commitment costs nothing' needs distinction: cancel activity preview returns to choices; explicit finish morning without practice advances once, not free time. Existing activity commitment cost cannot be refunded by cancel/reload. Reject event-log architecture requirement as premature; small versioned atomic save state can satisfy contract without full event sourcing. 'Recoverable error' for corrupt data cannot promise recovery when no valid copy exists: preserve corrupt file, show available valid recovery choices, no silent reset. Confirmation required only for consequential actions, not every saved substep. Real performed repeat observations can remain distinct; duplicate operation replay cannot invent new evidence.